Import SVG button and import SVG at original size

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amcolley
Posts: 140
Joined: Thu Jun 26, 2008 4:57 pm

Import SVG button and import SVG at original size

Post by amcolley »

Well first I thought it would be really handy if the buttons at the top included a button to import SVG alongside the new project and open project buttons.

Second, I was thinking about all of my longing for scale by percent, and I figured out that I need something else to make it truly work the way I want it to. Right now when I am cutting layered SVG files I pretty much save all of the pieces in one SVG and cut them together--so that I can scale them together and they will still work when I piece them. I was wanting scale by percent so that I could save the different pieces in different files and cut them separately, but still have them sized correctly. That would allow me to make larger cuts from SVG files because the largest piece could take up the whole cutting space on the mat, and I wouldn't have to try to "eyeball it" as to how to size the other pieces to match.

I realized there is one snag though. Whatever size is set in the "default size" field in the library dialog is the size that my SVG will be when I import it. So if I am cutting Pooh Bear and he has a black base, various yellow body pieces, and a small red shirt piece, all saved separately, I can't just open each one and set it to 500% or whatever and have them cut to match. The reason is that they will all import at whatever size I have set, and the black piece SVG is going to be much bigger than the red shirt piece which is small. When I import them they will all import to the same height. Is this making any sense?

So the way to get around that would be to have a checkbox in the Import SVG dialog box that is an option for "open at original size" or something like that. Then the small red shirt will open in proportion to how the black base piece will open. I can then use the great scale by % option (that I pray is coming) to size them all proportionately.

I hope that made some sense. :)
wreed06
Posts: 1434
Joined: Sat Feb 23, 2008 7:42 pm

Re: Import SVG button and import SVG at original size

Post by wreed06 »

Someone has mentioned in the past to have layers. I think the idea of layers is to be able to place each set of like-colored pieces on individual mats but have mats linked together so that sizing would be proportionate across layers. (Did that sound like gobbledy-gook, or what?!) Ok, another stab: layers would let you one mat for yellow pieces, one mat for red pieces, one mat for black pieces, and so on. Each layer would be tied to the same project. When you resize pieces on one mat, all three mats would resize proportionately. (Is that any better?!) And, nothings to say that you couldn't separate one color into multiple mats either - if you have 10 yellow pieces and some rather large, you could put 6 smaller pieces on one mat and the 4 larger on another, as an example. Is that close to what you are suggesting?

It has been awhile since the suggestion / request, so I hope it hasn't gotten lost on the SCAL team's plate. It's good to bring it up again.
amcolley
Posts: 140
Joined: Thu Jun 26, 2008 4:57 pm

Re: Import SVG button and import SVG at original size

Post by amcolley »

Yes wreed! I just want to be able to size different pieces of a project easily without having to just "eyeball it" and hope they come out correctly. And not have to have them all on one SVG file. Whatever way they could go about making that happen would be great with me! :D
3v0
Posts: 3
Joined: Fri Dec 12, 2008 10:19 pm

Re: Import SVG button and import SVG at original size

Post by 3v0 »

There is a work around. In each file place an object/line/box of know size. When you load the file for cutting adjust the know object back to the correct size.

I ran into this problem while working out a method of importing Eagle graphics to make PCB solder paste stencils. I place a 2 inch line in the original artwork and use it as a guide when resizing prior to cutting. If you zoom to 400% prior to resizing it is easy to get it quite close to the original size.

So far I have only used the trial version. SCAL hangs if I try to cut immediately after resizing. But if I save the file and load it back this does not happen. Undoing the zoom might be enough to fix the problem. It is not a show stopper for me. I intend to purchase the software soon.

3v0
amcolley wrote:Yes wreed! I just want to be able to size different pieces of a project easily without having to just "eyeball it" and hope they come out correctly. And not have to have them all on one SVG file. Whatever way they could go about making that happen would be great with me! :D
kenatherton
Posts: 11
Joined: Thu Jul 31, 2008 7:05 pm

Re: Import SVG button and import SVG at original size

Post by kenatherton »

Here's another workaround for the sizing issue, which works better for me since I spend a lot of time in Inkscape anyway:

After you create an SVG file that you want to cut, bring up the document properties dialog in Inkscape (ctrl+shift+d). In the part labeled "custom size", Inkscape will show you the current size of the page outline (changes the units to "inches" for simplicity.) Do a "select all" on the objects and then use the "fit page to selection" button to make the page outline exactly equal to the size of your objects. Don't forget to save the file once you've done this.

The custom size numbers are what you want to enter in SCAL for the size of the object when you import the SVG. Do this for each SVG in the group and everything will be correctly proportioned.
3v0
Posts: 3
Joined: Fri Dec 12, 2008 10:19 pm

Re: Import SVG button and import SVG at original size

Post by 3v0 »

kenatherton wrote:Here's another workaround for the sizing issue, which works better...
I like your workaround much better then mine. I placed the object size in the file name
paste_W1p88xH1p78 as in 1.88 wide by 1.78 high.

EDIT regarding this Inkscape to SCAL import size workaround:
When you set these sizes in sure cuts a lot they do not agree in regard to proportion. The Height axis is too large by about 1/16 in 2 inches. A more correct size can be obtained by choosing keep proportions and setting the width axis.

So far I only have one sample. If additional work provides different info I will post it here. Also keep in mind that what I am doing requires more precision that what most scrap book people will be doing.

Thanks
Milangal
Posts: 38
Joined: Fri Jan 16, 2009 2:04 pm

Re: Import SVG button and import SVG at original size

Post by Milangal »

I also agree it would be nice if it would import your SVG at the same size it was at in inkscape. Especially because that is where you created the layers so that is the correct size. I know there are work arounds but if the program would do it it would be more simple for those less tech savy. It would make piecing or layering much easier and more precise.
firstcut
Posts: 1822
Joined: Sun Dec 21, 2008 6:19 pm
Location: FL; SCAL1, SCAL2; Mac; Ink .47, AI CS4
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Re: Import SVG button and import SVG at original size

Post by firstcut »

None of the workarounds gives a perfect solution, plus they are a pain. Being able to import at original size would solve all those issues. Layering would be icing on the cake. Amen to this wishlist item!
techSage
Posts: 5
Joined: Sat May 31, 2008 7:39 am

Re: Import SVG button and import SVG at original size

Post by techSage »

I agree - I am trying to use this to cut vinyl and magnetic sheeting and line them up accurately, but SCAL isn't providing enough accuracy from the SVGs to line up the cuts. I would like to see better support for SVGs retaining their actual size and rendering more accurately.
3v0
Posts: 3
Joined: Fri Dec 12, 2008 10:19 pm

Re: Import SVG button and import SVG at original size

Post by 3v0 »

Does anyone know if version 2.0 address this issue ?

3v0
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