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Nintendo control

Posted: Tue Apr 26, 2011 7:11 pm
by tini13
Does anyone have the old school Nintendo controller? I thought this would be any easy one to make but I'm having a bit of difficulty with it tonight, and really don't have a ton of time to play with it as I have to get birthday invitations made for a friend. :?

Thanks in advance.

Re: Nintendo control

Posted: Tue Apr 26, 2011 8:31 pm
by pastda3
You can find a couple of svgs here:

http://www.openclipart.org/search/?quer ... controller

There are several layers I would delete to make it a better cut file, but I think it's doable. HTH

Re: Nintendo control

Posted: Wed Apr 27, 2011 3:06 am
by tini13
The 1st one actually looks like the one I was trying to make a cut file with. I don't know what I'm doing wrong I've done the bit map and separated the layers, etc an inkscape and they look perfect but then when I open then in scal they become all distorted and parts are missing. I don't get what I'm doing wrong...

Re: Nintendo control

Posted: Wed Apr 27, 2011 3:10 am
by Sweetness4713
Do you have SCAL 1 or 2???

Re: Nintendo control

Posted: Wed Apr 27, 2011 3:19 am
by Sweetness4713
See if this will work??

Re: Nintendo control

Posted: Wed Apr 27, 2011 8:31 am
by tini13
I have 2 I will try that when I get home tonight. Thanks

Re: Nintendo control

Posted: Wed Apr 27, 2011 2:23 pm
by tini13
Ugh, I still can't get it to work. It looks great an ink scape but when I import it into scal something goes wrong and I don't know why...

I even tried just opening it up as the svg without splitting the layers and it is distorting it there to. Can anyone tell me what I'm doing wrong or why scall is moving things around on me????

Re: Nintendo control

Posted: Wed Apr 27, 2011 5:49 pm
by tini13
Well I couldn't get the "easy" way to work but I was able to load a picture into scal and then trace it with different shapes. I'm glad that the remote is simple... I'll have to post pictures when I get them made.