Grammy

I tried that with a file I need to do a lot of work on & that didn't work.AnointedHands wrote:I don't want to confuse you but there is a very easy way to connect gaps. Once you have converted the bitmap file to a vector file (nodes), also do a Path>Union. Working in the outline mode, you can use a node (one of the little squares) to close the gap and then click Path>Union.
drat. I know it's some simple step I'm missing or not doing, but it's just not working for meAnointedHands wrote:Before you take the object into the outline mode, did you do a Path>Union? I find that even though I trace a bitmap and it converts into a vector, I always do a Path>Union before I do anything else.
That is how I connected those two shapes and all my shapes. Sorry it didn't work for you.
thanks for that.AnointedHands wrote:- Trace your shape into a vector.
- Using the Edit Nodes tool (F2) click on a line of the object (all nodes on that line become active)
- Either use Select All (CTRL+A) or use the tool to draw a surrounding box
- Path>Union
- Click off the object
- Select the node you want to use to connect two shapes
- Move that node to cross paths with the other shape
- Path>Union
That is all I do.